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Rain Drop

Project Info

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Team Name


Drop Top


Team Members


4 members with unpublished profiles.

Project Description


We believe that our challenge Water – From Source to tap: is effectively met through the use of the interactive game that has been created. The game showcases the water cycle and how the water is being transformed through each phase.


Data Story


Throughout the game there will be learning milestones in which the game will incorporate statistics of rainfall over a set of years and produce a game with that presents how the weather cycle does change yearly.
The game also aims to teach the Upper Primary and Lower Secondary students to not waste water and that we should do everything in our power to save water. The game will also have prompts that the user can click in order to learn more about what happens at each part of the process.
For example:
Hovering over the pipe, will present data indicating per year how much water is wasted in a house per year.
Hovering over the cloud, will present the average rainfall per year.
Hovering over the dam, will present data indicating the average amount of water held by all the dams in Australia.
Hovering over the evaporation will present the user with data informing them about evaporation levels and how water is transformed from the ocean to clouds.


Video

Project Image

Team DataSets

Annual Rainfall

Description of Use Data was used so that the user can gain a greater understanding of the rainfall that occurred in 2017 australia wide. The data will be presented to the user when they click on the clouds as a pop up dialog.

Data Set

Challenge Entries

Queensland OpenAPI

Create a project using one or more of Queensland's Open-API’s

Go to Challenge | 39 teams have entered this challenge.

Thrive or survive: how can we adapt for the future?

What will Australia in 2050 look like?

Go to Challenge | 38 teams have entered this challenge.

Water – From source to tap.

Ideas to engage upper primary and lower secondary school students (with advantages for community learning) in learning about the water cycle (source to tap). We want them to understand where water comes from (sources), the different types of water (drinking, recycled, classes of water), how and why it is treated (health), how we move it (infrastructure) and how we use it (drinking, cooking, commercially, fires, toilets, sanitation, washing, in the home). The ideas should highlight why water is so important for our survival. Ideas should be fun, interactive and educational. The engagement should be relevant to the Australian School Curriculum, adaptable to water organisations and schools around Australia and sustainable.

Go to Challenge | 19 teams have entered this challenge.

Environment and Science Data

How might we use environment and science data to better engage with the community?

Go to Challenge | 19 teams have entered this challenge.

Waterwise

How can we protect and preserve our water resources?

Go to Challenge | 22 teams have entered this challenge.

Optimise energy and water resource planning

Optimise energy and water resource planning

Go to Challenge | 32 teams have entered this challenge.