Optimise energy and water resource planning
Optimise energy and water resource planning
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Ballarat Hackers
Here is the Ballarat Hacker's 2019 GovHack entry titled "Rain Splashing in Puddles".
In this board game, we first start by moving around the board by rolling dice.
As we go through the game, we collect rainfall in our reservoir, while being careful not to use too much rain and running out. We also start building components of the "water cycle", which is an element containing 5 components - a treatment facility, a house, the ocean, a cloud and a hill that collects water into the reservoir.
Once all five components are built, the race is on! Whoever gets to the corner of the board first, and has more than 80Gl of water in their reservoir, wins!
Our four person family team includes Robert (Dad), Alisha (Mum), Daniel (8yrs) and Craig (5yrs).
Data informs our story by giving realistic values to the game. We used rainfall data from across the country and reservoir capacity data to get actual values for our game cards and rainfall pattern data. (We then applied some artistic licence to round the values out to make the game easier to play.)
We also read reports to find out ways that water is used, ways it can be saved, and other factors that impact on the water cycle.
Description of Use We used this to fix a "base rate" for our water system in the game. This gave us realistic figures to be based on. From here, we simplified the numbering to make the game easier to play (i.e. whole numbers of Gl instead of exact values of Ml)
Description of Use This was aggregated to be used in the board game as the amount of rain obtained each day. This gives an indication of how much rain falls throughout the year.
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